BetterLoot Documentation
Understanding the V4 Loot Profile System
What are Loot Profiles?
Loot Profiles are a powerful system that allows you to create reusable item groups with controlled probability distributions. This system separates the concept of "what items can spawn" from "how often they spawn" in your loot tables.
Loot Profiles (Global)
- •Reusable: Create once, use across any loot table
- •Item Probabilities: Must total 100% within each profile
- •Profile RNG: Controls distribution between items in the profile
- •Example: 60% weapon A, 40% weapon B
Loot Tables (Import)
- •Import RNG: Chance the profile is selected
- •Total Probability: All profiles must total ≤100%
- •Ungrouped Items: Fill remaining percentage automatically
- •Example: 30% profile A, 20% profile B, 50% ungrouped
RNG Flow Example
1
Profile Selection
RNG roll (1-100) determines if a profile is selected
If you have profiles totaling 40%, then RNG ≤40% selects a profile, RNG >40% goes to ungrouped
2
Profile RNG
If profile selected, RNG roll within profile determines item
Within "Tier 1 Weapons" profile: 60% bow, 40% crossbow
3
Ungrouped Fallback
If no profile selected, item chosen from ungrouped items
When RNG >40%, item spawns from ungrouped items instead
4
Item Amount
Final RNG determines quantity (min-max range)
If item has min:1, max:3, RNG determines if you get 1, 2, or 3 of that item
Interactive Demo
Configuration
Weapons Profile:30%
Tools Profile:20%
Ungrouped:50%
Total:100%
Current Roll
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Roll History
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